Dev Update

Demo v1.2 Is on the Way!

Mushies has spent the last month torn down to the studs. The economy, the shop, the fonts, and the biggest event in the game all got rebuilt. Here's what changed and why.

The shop moved

The shop moved and is now easier to read and understand. It's now a sidebar docked on the right, with compact cards that expand when you want the details. Cards show the price at rest and, when you hover, exactly how much you're short. Late demo, every card gets an Auto toggle; flip it, and the buying handles itself so you can get back to watching your shrooms.

The wisdom tree stopped being its own screen. It's just the Upgrades tab now, where it always belonged. Prestige left the HUD too — it lives in the escape menu and in the Elder's offers, so the main screen is for the village, not for menus.

New fonts

Three new fonts and a new system to render them crisply - pick your fighter!

The collection event has been taken out back to the lake

Instead, a shaker may learn how to swim... The old collection event never made sense. A rainbow void opened for exactly thirty seconds, a jetpack appeared from nowhere, and your haul fell through a pachinko board. It played fine and explained nothing.

Under the hood

Under the hood, the whole purchase loop got rewritten. Costs climb on one consistent curve, milestone bonuses compound instead of flatlining, and the hard caps are gone :)

I should have the new demo available here and on Steam by the end of September. Thanks for your support!

Play Mushies

Mushies is a cozy mushroom idle game in development. Play the demo in your browser, wishlist on Steam to get it at launch, or join the Discord to follow along.

Play the demo on itch.io Wishlist on Steam